Pentru a fi shaman trebuie sa ai scorul cel mai mare.
Daca sunteti pe primul loc neaparat veti fi shaman.
Cand esti shaman poti construi diferite obiecte:
Item | Description | Properties | Proper Uses | Troll Use |
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An arrow which points in a certain direction. Used for guiding mice to a specific location. Can be rotated. Does not interact with mice. | Non-physical. |
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A Spirit which explodes in a burst of kinetic energy roughly three times its radius. Affects mice and physical objects. | Non-physical. |
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A Pink Spirit is the same as regular spirit. When it's used, a blast of white energy will show hot pink. It's not super spirit. (How to Spawn this Item: Use space bar when spirit is selected.) | Non-physical. |
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A fun balloon! Comes in a multitude of colors. Slowly floats upward, but can be nudged with other Shaman items. Items can also be attached to the balloon itself. Does not interact with mice unless an anchor is used. | 30x30 px (circle) Density: 50 Friction: 0.5 Bounce: 0.5 Mass: 300 |
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A magical arrow-shaped rune which slowly drifts in the direction it points. Defies gravity. Does not interact with mice. | 30x30 px (circle) Density: 10 Friction: 0.1 Bounce: 0.2 Mass: proportional to size |
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A small box full of nothing. Light and useful. | 30x30 px (box) Density: 30 Friction: 0.8 Bounce: 0.2 Mass: proportional to size |
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Double the size, double the usefulness! Best when used in conjunction with the small box. | 60x60 px (box) Density: 30 Friction: 0.8 Bounce: 0.2 Mass: proportional to size |
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A heavy anvil, a key component in making highly-destructive devices. | 30x30 px (box) Density: 50 Friction: 0.2 Bounce: 0 Mass: 1000 |
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A small wooden plank. | 100x10 px (box) Density: 50 Friction: 0.4 Bounce: 0.2 Mass: proportional to size |
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A long wooden plank. | 200x10 px (box) Density: 50 Friction: 0.4 Bounce: 0.2 Mass: proportional to size |
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A little semi-bouncy beach ball. Mice just lovebeach balls! | 30x30 px (circle) Density: 10 Friction: 0.1 Bounce: 0.9 Mass: proportional to size |
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A bouncy trampoline with which to reach great heights! | Wooden Part 100x10 px (box) Density: 50 Friction: 0.4 Bounce: 0.2 Mass: proportional to size Bouncy Part 80x10 px (trapezoid) Density: 10 Friction: 0 Bounce: 1.5 Mass: proportional to size |
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A very heavy, very fast-moving cannonball. Fires very quickly in the direction it's pointing. Can be rotated to any direction, but will never shoot upward. | 30x30 px (circle) Density: 1 Friction: 0.2 Bounce: 0.2 Mass: 1000 |
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See above. | See above. |
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See above. | See above. | See above. | See above. | |
Two items used to create a magical warp portal. Affects mice and objects (except for arrow andspirit). | Non-physical. Mice can enter and exit either portal. |
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Spawnable block that can be mass created to make a freeform ground/wall/ceiling. | Temporary, and physical. |
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Item | Description | Properties | Proper Uses | Troll Use |
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Essentially a Drag but without the arrow. | 30x30 px (circle) Density: 100 Friction: 0.1 Bounce: 0.2 Mass: 500 |
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Like a normal Plank, but with sticky, velcro-like properties. Affects mice and objects. Cannot be red-anchored. | 100x10 px (box) Density: 20 Friction: 10 Bounce: 0 Mass: proportional to size |
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Same as the small rough plank, but twice as long. Cannot be red-anchored. | 200x10 px (box) Density: 20 Friction: 10 Bounce: 0 Mass: proportional to size |
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Despite the upward arrow, it never actually fires upward due to how the game engine works. Essentially a round anvil. | 30x30 px (circle) Density: 1 Friction: 0.2 Bounce: 0.2 Mass: 1000 |
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A heavy little ball which sticks to everything including itself, but not mice. (Mice stick to it, however, like rough planks.) | 30x30 px (circle) Density: 100 Friction: 30 Bounce: 0 Mass: 500 |
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A spawnable bomb! These will only detonate on maps which have exploding bombs. Otherwise, they're a normal round ball. | 30x30 px (circle) Density: 10 Friction: 0.1 Bounce: 0.9 Mass: proportional to size |
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It's rectangular in shape, but doesn't seem to do anything other than sit there. | 30x24 px (box) Density: 30 Friction: 0.8 Bounce: 0.2 Mass: proportional to size |
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Roughly 10x more powerful than a normal Spirit. Was a part of the game as of but was removed in v0.52. Used by ghosting Spirit (Spirit + Space Bar). Has been brought back into the game, as of v0.118, although it now has the same power of a normal Spirit. | Non-physical. |
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Pentru a lega scandurile,nicovalele,cutiile inre ele terbuie sa apesi tasta C dar nu trebuie sa o tii apasata.
Pentru a lega obiectele de pamant fixe trebuie sa apesi tasta B dar nu trebuie sa o tii apasata.
Pentru a lega mingile si rune trebuie sa apesi tasta V dar nu trebuie sa o tii apasata.
Pentru a face obiectele sa se invarta trebuie sa apesi tastele M si N dar nu trebuie sa le tii apasate.
Pentru a face obiectele sa fie invizibile(transparente) trebuie sa apesi tasta SPACE dar nu trebuie sa o tii apasata.
Daca doresti sa iti schimbi culoarea la shaman sau vrei sa ai un totem,va trebuii sa salvezi 1000 de soricei si sa castigi titlul <<Shaman>>.
Asta este tot ce trebuie sa stiti despre ce inseamna sa fi shaman.
by FreDy-FireD